====== Theater Window ====== This is the window where all the information are displayed. {{:manuals:terraineditor:reference:temain:te_thr_win_0.jpg|}} ===== Navigating through the Map ===== There are three ways to navigate: *Middle mouse click: Pressing the middle mouse button on a specific tile, this tile will be transfered to the middle of this window. *Mouse wheel: Scrolling the mouse wheel, the map will scroll vertically. If you hold the ''Ctrl'' key and scroll the mouse wheel, the map will scroll horizontally. *Use the scrollbars: Using the scrollbars, will scroll the map vertically or horizontally. ===== Tooltip text ===== {{:manuals:terraineditor:reference:temain:te_thr_win_tooltip.jpg |}}While hovering the mouse over every tile, you'll get the tooltip showing on the left. The tooltip text contains the following data: *X, Y: The tile coordinates ranging from 0 to - 1. *Segment: X, Y coordinates for the current segment that the tile belongs to. *Tile #: Serial number of the tile in [[falcon4reference:terrain:texture.bin_file|texture.bin]] file. *The name of the image file of this tile. *Palette #: The stored number in the tile, that corresponds to the color index of the [[falcon4reference:terrain:theater.map_file|theater.map]] palette. {{:t1.png |Tip}}The contents of the tooltip text are dynamic. When the [[manuals:terraineditor:reference:temain:objective_lab_window|Objective Lab Window]] is visible (with a valid tac file loaded, and show objectives option is enabled), if there are any objective information associated with this tile, these will be displayed as well. ===== Right Click Menu ===== {{:manuals:terraineditor:reference:temain:te_thr_win_menu.jpg |}}When you click the right mouse button, you'll get the following menu: *Tile's Properties: You'll get a dialog displaying all the specific tile's [[falcon4reference:terrain:theater.lx_ox_files|values]] in loaded L2. Pressing ''OK'' on this dialog will update the tile with the new values. *Locate Tile in Tile Palette: The specific tile will be highlighted in [[manuals:terraineditor:reference:temain:tile_palette_window|Tile Palette Window]]. *Locate Tile in BIN Editor: The specific tile will be highlighted in [[manuals:terraineditor:reference:bin_editor:home|BIN Editor Window]]. *Locate Tile's Palette Color in MAP: The specific tile's color index will be highlighted in [[manuals:terraineditor:reference:map_editor:home|MAP Editor Window]]. *Copy Tile: Copies the tile's [[falcon4reference:terrain:theater.lx_ox_files|''Tile Offset'']] into the Clipboard. *Paste Tile: Pastes the previously copied [[falcon4reference:terrain:theater.lx_ox_files|''Tile Offset'']] from the Clipboard into the current location. *Copy Tooltip to Clipboard: Copies the [[#Tooltip text|tooltip]] into the Clipboard as text. {{:t1.png |Tip}}The contents of this menu are dynamic. When the [[manuals:terraineditor:reference:temain:objective_lab_window|Objective Lab Window]] is visible, some other menu items are added to the above. {{:t1.png |Tip}}You can access the Tile's Properties dialog by double-clicking a tile, directly. The double-click can be done either with the left mouse button, or the middle one.