Current Version: 1.3.2

Make Terrain

This tool was made to be used with a Falcon 4.0 theater installer. The main purpose is to rebuild all terrain files from the minimum information required. It was tested on OF setup on both 64 and 128 Segments terrains. It might work (maybe with limitations) on other Falcon setups (AF, RV) but this is yet to be tested. It will NOT work on 2-bytes terrains, only on 4-bytes. The program will NOT test for a 4-byte terrain before start working, so most probably you'll end up with messed terrain files If you try that. If there is interest for a 2-byte version, get in touch with me to create one. For more info on various terrain elements and creating some of the required files to use with this program, see the ModTerrain program. The general functions that MakeTerrain will perform are the following:

Usage

MakeTerrain is a command line tool, which makes it ideal for installers. All the command-line arguments start with a special character, different for the usage of the argument. Some general rules are:

The general argument list is as follows:

      MakeTerrain.exe -[TERRDATA_PATH] +[ELV_FILE] %[TILEOFF_FILE] *[IN_FT]     
                /[IN_NFT] $[IN_TGA] @[ELV_METHOD] #[MIN_NORMAL_ANGLE] ![MAX_NORMAL_ANGLE] 
                      M[M_TILE_SIZE] L[L_TILE_SIZE] F[FIXED_ELV_FILE] NOFAR AF BMS
      MakeTerrain.exe c -[DDS_FOLDER] +[TEXBIN_FILE] *[OUT_FT] /[OUT_NFT]

The first use will build the terrain from the specified basic components. These are:

The second use is defined by the letter c as an argument and creates the “Master” fartile files (one for day and one for night). The arguments that must be supplied are: